Each have their own schedules and layouts, so you can’t go straight from one into the next with a plan. The build I played had three prisons, including the tutorial one. Luckily, you can usually work out times where you can fit in a quick shower to restore it. Usually it’s pressing a couple of buttons at the right time, while your stamina goes down. In a change from the first game, you have to complete mini-games to raise your stats, as well as complete some jobs. You can pass the time quicker by peeling potatoes in a minigame. I didn’t realise that I had kept the grate cover, so when it hit lockdown, they came right to me and beat me up before shoving me in solitary. On day three, I unscrewed the grate in someone’s cell and wandered around the ventilation system. You can still be sent to solitary, though. At level five, it’s a lockdown which lasts until they decide to lift it. Yes, rather than coming straight to you and shoving you in solitary, there are five levels of security which bring in more guards and dogs. Of course, the next day the hole I dug was found and filled in, and the security level went up. I figured I would put the brick back to hide it - which unfortunately resealed the hole completely. As I got back inside, I spotted a guard heading for the door nearby, which would pass my hole. So, I headed back to the cell to get more digging implements and maybe to rest for a couple of hours. For instance, on day eight my energy ran out, and my shovel was almost done for. It should have taken me eight days to escape, or less, but I kept screwing myself over by mistake. It’s bigger, looks better and has a ton more crafting options then the original - and a load of changes to stop you using the same tricks you had. It’s due out 22nd August, so of course this was an early build I played, but certainly good enough to get a feel for it. The Escapists 2 is the sequel to Mouldy Toof Studios’ The Escapists, the prison escape simulator from 2015. The fence finally gives away and I leg it for freedom! I escaped Centre Perks 2.0 in a grueling 10 days, 20 hours and 43 minutes. The hedge clippers I made from two files and a spool of duct tape are being worn down by the fence I’m cutting - it will be close. There’s a spotlight and a guard is patrolling, but neither has spotted me yet, and my empty cell hasn’t been passed since I left it. My heart’s pounding, I’m tired and covered in brick dust. Previews // 28th Jul 2017 - 7 years ago // By Andrew Duncan The Escapists 2 Preview
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